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How
to use the button designer!

click here to open the button designer in a new window
you need to have Flash
6 installed to run it! If you are having trouble getting
the designer to load,
try clearing your browser's cache. If you still have problems,
email me and let me
know.
NOTE: The email you get when you
submit your design code may show your text out of order
or may show text that you didn't end up using. Your design
is fine! The designer just lists things in its own internal
order.
Introducktion
(quack quack)
The mushycat button designer is a little Flash app that
lets you design simple text buttons and bumperstickers (though
right now I'm not taking bumpersticker orders. Maybe later
it'll do shirts and other things too). It's for people who
want to design buttons but don't have Photoshop or Photoshop
skills. It can't do fancypants stuff though, so if what
you want goes beyond the simple, you're going to need Photoshop
or another good image editing program, or I can help you
out.
It's the first (and only) thing I've written in Flash so,
um, it'll get better.
IMPORTANT: To get the most out of it you are going
to need to find yourself some neat fonts and learn how to
install them. I'll leave that up to you, but if enough people
ask I'll write something about how to do it. Just use google
to search for "free fonts" and you'll find tons.
Okay, say you want to make a button that says "I love
kittens". First, open up the button designer and you'll
get:

It's pretty simple really, there's the button
template to the left and the draggable objects to the right.
Basically all you have to do is drag things to where you
want them and then adjust how they look once they are there.
Moving
Things Around
The first thing you'll want to do is to click
and drag one of the text objects. There are six of
them and you can move them anywhere on the screen, though
of course it's best to put them inside of the circle that
makes up the button template, duh. You don't have to use
all of them of course.

Note: If your text has jagged-looking
edges don't worry, it's just your computer. Your buttons
will look perfect.
Changing
Text Properties
When you select a text object, the
interface updates itself to show you the properties of that
object:

You can then change how that object looks
by typing in new text, or changing its font, or its color
or size. Try typing in 'kittens', then pick a font you like.
The font list will show all the currently installed fonts
on your computer, so it's up to you to make sure there are
some good ones there!
Tip: If you installed fonts *after*
you started the button designer, you can get them to show
up on the font list by clicking on the 'font' label. That
will reload the font list.

Sizing
Text
To size an object you can either type in a
number directly or you can use the size widget (the purple
rectangle with the triangles). The widget can make an object
larger or smaller depending on where you click on it. If
you click to the left of the center (where the triangles
come to a point) the object will get smaller, if you click
to the right of the center the object will get bigger. How
*much* it gets bigger depends on how far away from the center
you click, if you click very close to the center the object
changes size in small steps, and if you you click near the
edge it changes in big steps, and everywhere in between.
Try it out and make 'kittens' a nice size. Oops I forgot
the 's'! ^__^

Tip: You can also change an object's
size via the keyboard by using the [ and ]
keys. Just make sure you select the object first by clicking
on it once.
A
Resizeable Heart, Don't I Wish...
The heart is also a draggable, re-sizeable
object (though you can only resize it via the size widget),
so drag it out and put it in the middle of the button template.
Then drag out another text object and change it so it reads
"I".
Tip: If you click on 'all' next to
the font or color lists you will apply the current font
or color to all the text objects. That makes it easy to
set everything to a certain font or color.

Colors
(or Colours if you're all fancypants)
Colors are selected by name from the color
list. Once you select the color list you can scroll through
it by using the up and down arrow keys.
Tip: If you close the list by selecting
a color, the list will still selected and the arrow keys
can be used to scroll through each color while also updating
the object color.
The Background Color list does what it sounds
like it should, but the Color Scheme list needs some explaination.
What I've done is listed a whole bunch of colors that go
well with each other, and by selecting combinations you
can quickly change both the background color and the all
text colors at once. If you select the Color Scheme list
and then close it you can use the arrow keys to quickly
scroll through all the schemes until you find something
you like. After you set a scheme you can still change the
colors of individual objects to whatever you like.

Update: I added a new 'random' button
that isn't shown here. It's next to the Color Scheme list
- rnd. By clicking on it a foreground and background
color will be selected randomly from all the possible colors.
Just keep clicking on it until you find something you like.
Fun.
Don't
Be Cross With Me Please
The two crossout icons can be clicked (not
dragged) to put a crossout over the button template. One
puts the crossout over the text, the other under.

There's also a crosshair icon that will put
up a centered crosshair over the template, that makes it
easier to center things visually.
Saving
Your Design
To save your design you click on "click
here to generate a save code". That will open up a
new browser window to mushycat.com that will present you
with your code and a form to submit it. You must submit
your code with that form so that I can make it when you
order.
To edit a design you can paste a code into
the text box at the bottom of the button designer and click
'enter code'. The button designer will then read the code
and recreate the design. Once you make changes you have
to generate a new code!
To get your design actually made I have to
take your code and load it here to generate a design image.
To do that I need to have the same fonts that you used.
I have alot of fonts, but it's best if you just email
me the actual font files right off. Oh, and don't forget
that you need to place a custom button
order first!
Why
You Can See A kenkitty In Your Design
He's just there so that stinkyloserheads
can't simply take a screenshot to make their own button
image. If they do, they'll have to photoshop out the kenkitty,
and if they can do that, they probably don't need my button
designer in the first place. Your actual button will
surely not have him in it! So don't worry. ^__^
Tip: If the kenkitty is distracting
you, try blurring your vision a little. That's also a good
way to get a handle on composition, because you'll see in
broader strokes and the details won't grab your eyes as
much.
Limitations
- Text is not rotatable. Flash can rotate text, but seemingly
only if the actual font is embedded into the movie.
- You can't change the z-order of the text objects (moving
one in 'front' or 'behind' the other, but it's pretty
simple, text1 is the lowest and text6 is the highest.
- There aren't any special effect type things.
- You can't specify exact colors, you have to use the
named colors I give you. Initially I wanted to have two
color wheels on either side of the button template, it
was going to look like a little bear or something, but
I couldn't figure out how to 'pick' a color from an object
in Flash. Oh well. If the color you want isn't there,
you can always send
me the color, like this: superduperdarkred #FF9999
or any other numerical format. I'll add it to the designer
and update it.
- For some reason dingbat-type fonts don't seem to work
UNLESS they are Postscript fonts.
- It won't make you banana bread or sushi. But I will!
^__^
stuff
that's coming... (maybe)
At the moment the only thing I'm looking to
add is bitmap import, so that you can bring in any image
and place and compose it as you like, putting text over
it as needed.
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